LEAD DEVELOPER
FRANCIS
Programming, systems design, networking, and overall direction. A lifelong gamer and software developer building the game he always wanted to play with his kids.
// THE STUDIO
Planet Terminus is an independent co-op tactical shooter being developed by PistolizedCannon.
The project is led by Francis, a lifelong gamer and software developer who is building the game alongside his two sons.
While Francis handles the programming, systems design, networking, and overall direction, his sons play an important role in shaping the experience through constant playtesting, feedback, and design discussions.
Many of the game's ideas, mechanics, and co-op moments have been refined through countless family playtest sessions.
// OUR GOAL
CREATE A TACTICAL CO-OP GAME THAT FRIENDS AND FAMILIES CAN ENJOY TOGETHER FOR YEARS TO COME.
LEAD DEVELOPER
Programming, systems design, networking, and overall direction. A lifelong gamer and software developer building the game he always wanted to play with his kids.
PLAYTEST & DESIGN
Constant playtesting, feedback, and design discussions. Many of the game's best ideas and co-op moments were born around the dinner table after a raid.
SURVIVE. EXTRACT. ENDURE.
WISHLIST ON STEAM